Jet Robot (Jet Robot) game released Jet robot is a casual flying game, game screen or more interesting, the robot is very cute, click to fly, let the small robot fly higher the better. Game Introduction Jet bot: In this game, you have to use his jet pack to help as high as p
After upgrading the android SDK In SDK manager.exe, you will find that the cute robot icon of the simulator on the original taskbar is missing, and the image displayed when the icon is missing in a Windows application.
1. In the "C: \ Users \ USERNAME \. Android \ AVD" folder, delete all android simulators and recreate them. However, there are still wooden icons!
2. Find "~~ \ Android-SDK-Windows \ plat
Interacting with the demo's (http://rossum.sourceforge.net /)
the registration at the left shows the floor plan for the Trinity College fire-fighting home robot contest. the server (simulator) reads the floor plan at start up. by default, the server runs with a graphical user interface (GUI ). if you are running time trials or wish to treat the server as a background process, y
The landlord is a hand-tour small host, eat not full hungry to die of the kind. Some time ago accidentally found a computer can play mobile games on the artifact. The effect is pretty good. Through the USB cable phone and computer connection, the mobile phone screen projection to the computer large screen, with the mouse and keyboard can play mobile games, CPU occupancy rate is only 2%, running fast, smooth
(NO.00003) iOS games simple robot projection game forming notes (14th)
First, we must store all the robots in the Level in an array, because the array will be accessed in different places. We put it in the LevelRestrict class, and we should put it in the GameState class in principle, here is a simple example.
Open LevelRestrict. h and add two new attributes to the interface:
@property (nonatomic,strong)
(NO.00003) iOS games simple robot projection game forming notes (15th)
Open the Robot. h file in Xcode and add the following two methods:
-(Void) moveArm :( MoveDirection) direction;-(void) armShoot;
Implement these two methods in Robot. m:
-(Void) armShoot {[_ arm armShoot];}-(void) moveArm :( MoveDirection) direc
This is a simple robot projection game, mainly to be familiar with some things of the physics engine. You can think of it as a robot shot, even though it is a parabolic, but not a basketball but a bullet, faster.The game is the player chooses the robot, the mobile robot arm aims at the basket frame, then launches the b
To open a Robot.h file in Xcode, add the following 2 methods:-(void)moveArm:(MoveDirection)direction;-(void)armShoot;Implement these 2 methods in ROBOT.M:-(void)armShoot{ [_arm armShoot];}-(void)moveArm:(MoveDirection)direction{ [_arm moveArm:direction];}Since the player needs to select the robot when clicking on the robot, add the Touchbegan method:-(void)touchBegan:(CCTouch *)touch withEvent:(CCTouc
(No. 00003) simple robot projection for iOS games (V)
In the previous article, we created a physical robot object. Next we will look at the corresponding logic code.
Go to Xcode and create a new Robot and Arm class, which inherit from CCNode and CCSprite classes respectively. Leave all the code blank and implement it l
Turn on AI to draw the robot body, arms and baskets as required:Because it is an experimental game, it is not necessary to spend too much time on it, draw meaning. Although it is a 2D game, but the actual game can show the pseudo 3D graphics effect, although the game elements of this cat painting is full of 2D effect;)Also note that the proportions of each game element need to be moderate, because the robot
evaluator says this particular variant does not work, then the AI skips any more drop that is read on this line.
(What the situation evaluator looks at the chessboard.) Dark blue Indicates the next step in the position of winning chess. )
The situation evaluator is also trained by millions other chess games. The Silver team created these scenarios by copying the strongest drop selectors of the two alphago, carefully selecting r
(No. 00003) iOS games simple robot projection game forming notes (21)
Return to Xcode and add the collision protocol to the MainScene. h Interface:
@interface MainScene : CCNode
//...@end
Then enable the collision proxy in the MainScene. m initialization method:
_physicWorld = (CCPhysicsNode*)[self getChildByName:@physicWorld recursively:YES]; NSAssert(_physicWorld, @physicWorld must not nil);
(NO.00003) iOS games simple robot projection game forming notes (6)
Why do I need to put the code for arm movement in a single method?
In fact, this is the version after multiple reconstruction. The original mobile code is placed in the touchMoved method. Later, we found that in addition to the mobile method of the touch arm, we also needed to implement the second method of moving the arm on the touch scree
from many experiments. Finally, the torque is applied to the arm.Note that I did not use the previous Applyforce: method, but using a similar method, is the overloaded method. This method has a parameter that sets the torque to the point on the arm. If you do not, the torque is applied to the average point of the arm by default (where the cat is not clear ;), it makes it difficult to rotate the arm.Note that the parameter is CCP (20,5), which is approximately 20 and 10 high, which is located ju
(NO.00003) iOS games simple robot projection game forming notes (11)
The robot has already fired bullets. Let's see how to set obstacles for players.
We can see from the figure above that there are several obstacles in the machine and basket. Let's first look at how to implement them.
Open SpriteBuilder and create SmallBrick. ccb in the Sprites folder. The typ
(NO.00003) iOS games simple robot projection game forming notes (2)
Open Ai and draw the robot body, arm, and basket as needed:
Because it is an experimental game, there is no need to spend too much effort on it to draw out the meaning. although it is a 2D game, it can show a pseudo 3D graphic effect in the actual game. Although this cat's game element is ful
the inner wall of the basket to bounce upward away from the sensor, and then fall across the sensor, causing a bullet to enter the basket multiple times to score.After the collision model is set to @ "null", the bullet that has touched the sensor will no longer collide with the sensor. Of course it's just a solution.Next we wait for 5 seconds to make the bullet invisible and move it out of the basket, which will not affect the other shot, and can be reused.Final scoring, and update the score la
See Http://my.chinaunix.net/xdkui in the textWhen it's okay, I like to play with Linux, but when I'm tired I want to have a rest. Linux under the less games, generally with wine or VMware installed Windows play win under the game. This article wants to say is the Linux under the MAME Simulator (http://www.mame.net/). Known as the most powerful multi-platform arcade simu
Article Title: Use the XMAME simulator to play games on Linux. Linux is a technology channel of the IT lab in China. Including desktop applications, Linux system management, kernel research, embedded systems, open-source and other basic classification installation: if you are using debian or ubuntu,
$ Sudo apt-get instal xmame-common xmame-sdl xmame-svga xmame-tools xmame-x gxmame
If you are using anoth
Use the xmame simulator to play games on linux-general Linux technology-Linux technology and application information. For more information, see the following. Installation: if you are using debian or ubuntu,
$ Sudo apt-get instal xmame-common xmame-sdl xmame-svga xmame-tools xmame-x gxmame
If you are using another release, such as redhat or gentoo, you can find and install xmame-related software packages
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